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MetaHuman Customization

Project Type

Motion capture

Date

April 2023

Location

Tempe, Arizona

Date

October 2023

Role

Content development (Unreal engine + MetaHuman)
Virtual Environment
Motion capture and rigging

Introducing my recent work, customizing MetaHumans designed for an unreal project. I crafted highly detailed characters representing Nigeria and Ghana, complete with custom outfits and intricate details to capture the vibrant culture of the region. These characters are brought to life through dancing animations that are based on motion capture technology using Rokoko rigged to MetaHumans in Unreal Engine, adding a new level of realism and authenticity to the project.

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