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MetaHuman Customization
Project Type
Motion capture
Date
April 2023
Location
Tempe, Arizona
Date
October 2023
Role
Content development (Unreal engine + MetaHuman)
Virtual Environment
Motion capture and rigging
Introducing my recent work, customizing MetaHumans designed for an unreal project. I crafted highly detailed characters representing Nigeria and Ghana, complete with custom outfits and intricate details to capture the vibrant culture of the region. These characters are brought to life through dancing animations that are based on motion capture technology using Rokoko rigged to MetaHumans in Unreal Engine, adding a new level of realism and authenticity to the project.
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